Hello world!

Hello world!

Hi all! I cannot find the strength to remove this ‘Hello World’ post, as is tradition among fellow developers. Therefore, this will be my first post. The one that starts the clock: T0!

Without further delay, I would like to present myself 🙂
I am a developer… mainly frontend development with React and TypeScript. I have started to walk the walk since BASIC, but decided to move through photography, cinematography and visual effects first. It was then that I figured that my true strength is in computer simulations and coding.

Since 2014 I have started professional front-end employment (well, full time only since early 2017), but had a lot of experience prior to that with python in Cinema4D and Maya. 2014 marked the year I started to find there was hope for the web – with the appearance of frameworks such as Backbone and Angular. But it was not until React that my enjoyment spiked.

But the web always felt missing something… multithreading, or just being fast. Therefore I have started learning C/C++… until I found Rust.

Working with front-end for so long, it was obvious I desired to do UIs in Rust, so I kept waiting until the time was right; until WGPU for rust appeared. Finally, at a cross roads that never happened in computer science, we see a spec and a lib that run in all platforms. That made me dream with the day I could run RUST UIs in my desktop, my iOS devices and my android ones… ho yeah and the web…

Meet RuinX!

RuinX is a project (see its repo) to create Rust UIs for all platforms, kinda like React JSX does. The name stands for Rust UI NeXt, and it already feels great to see it running in iPhones and android… and desktops as well.

Head over to its project site and find out how to connect and contribute.

Next time, I’ll tell you how I got to learn all of this 🙂